计划与估计
预测未来 http://blog.gdinwiddie.com/2010/04/22/projecting-into-the-future/
敏捷
稳定迭代速率 http://www.docondev.com/2011/03/stabilizing-velocity.html
5个为什么 http://blog.coryfoy.com/2011/03/root-cause-and-5-whys/
让敏捷飞 http://drdobbs.com/architecture-and-design/229301126?cid=nl_ddjupdate_2011-03-22_html
需求
创建共同愿景 http://agilegames2011.com/index.php?option=com_content&view=article&id=142:jay-vogt-on-creating-a-shared-vision&catid=31:general&Itemid=462
其他
为什么策展与创造一样重要 http://mashable.com/2011/03/17/curation-importance/
加快反馈 http://lisacrispin.com/wordpress/2011/03/20/shortening-the-feedback-loop/
测试驱动
有效的测试:测试先行 http://www.lostechies.com/blogs/derekgreer/archive/2011/03/21/effective-tests-test-first.aspx
测试
敏捷测试的七宗罪 http://properosolutions.com/2011/03/the-seven-deadly-sins-of-agile-testing/
架构
YouTube架构 http://highscalability.com/youtube-architecture
教练
网球的内在游戏 http://www.vimeo.com/6152948
内在游戏研讨班 http://www.youtube.com/watch?v=WYE178CCtHk&feature=related
工具与诀窍
远离工具 http://lizkeogh.com/2011/03/04/step-away-from-the-tools/
更好的最佳实践 http://www.infoq.com/articles/better-best-practices
团队
规范、价值、工作协议、简单规则 http://www.estherderby.com/2011/04/norms-values-working-agreements-simple-rules.html